Saturday, January 30, 2010

Programming The Engine

We have burned through 50% of our time for the game jam and i am quite happy with the progress made for both the art and programming teams. Many assets, both 3d and 2d, have been created, and the game engine is running! We are hoping to have a basic version of the engine up for testing later this afternoon. Jason and Daniel are busily working on implementing particles and weather effects to be used in the flight scenes while I am putting the pieces of code into the main engine. Too much fun :P

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