<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1252289786115747801</id><updated>2011-07-07T16:45:17.965-07:00</updated><title type='text'>Bird Game</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>26</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-6802014820616348863</id><published>2010-02-02T13:01:00.000-08:00</published><updated>2010-02-02T13:11:43.116-08:00</updated><title type='text'>All wrapped up...</title><content type='html'>Well the &lt;a href="www.globalgamejam.org"&gt;Global Game Jam&lt;/a&gt; is finished and over. We submitted our game and are pretty pleased with what we've created. We plan to continue working on the game now that the Jam is over and plan to keep this blog updated as we make more progress. Stay tuned.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-6802014820616348863?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/6802014820616348863/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/02/all-wrapped-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/6802014820616348863'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/6802014820616348863'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/02/all-wrapped-up.html' title='All wrapped up...'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-3019466566710330295</id><published>2010-01-31T12:43:00.001-08:00</published><updated>2010-01-31T13:17:25.701-08:00</updated><title type='text'>Oh particles!</title><content type='html'>So, I mentioned in my previous post "particles suck".  Ok, so why?&lt;br /&gt;A lot of my time was spent trying to make a look that as the bird was flying, that these "rain" or "ash" particles would come at the screen in the perspective of animation.  Since we were "faking" 3d the whole time, this posed a lot of interesting problems.&lt;br /&gt;Being that I had never worked with graphics much, and this was the first time really using AS3, I ran into a lot of time sinks of just figuring stuff out.  I spent some time trying to make one particle look like it was approaching the screen then it would zoom right off the edge, depending on the side of the screen it was on.  In the mean time, Jason was working on a great looking wind system that already had particles and "z" scaling.&lt;br /&gt;Figuring that it would be better to use the work he had done, I had added the "move off the screen" effect to his code.   The effect worked well, but the perspective was not one that matched up with the overall animation.  I proceeded to spend time figuring out how to adjust the MANY parameters of the wind and environment to try to get that "look" to happen.  During that time, I got a lot of neat looking effects, but none of them really fit the tone of the game.  So, I ended up spending a lot my time just seeing how things looked, in the end, the version that was taken was one that I came up with very early.&lt;br /&gt;Another effect we were trying to go for was turbulence during the flight scenes that the player would have to try to avoid, to give the player something to do.  The idea we came up with was an invisible orb that would move the particles around it to show there was something there.  Then this orb would slow down the player, hopefully giving reason to avoid it.&lt;br /&gt;I created a data class that would represent this invisible orb and based on a timer, would activate it randomly around the screen.  Then, using our current particle system, it would absorb the particles on the screen, revealing it's position.  While again, this looked really cool, it wasn't exactly we were looking for, and again, caused perspective problems.  Being that the particles grew in size the longer they were on the screen to show that movement in the z axis, they were told to leave the screen the larger they got.  This raised even more problems with turbulence, where the orb would leave the particles on the screen too long and things would look weird.&lt;br /&gt;This did make cool looking "dust-devils" and swarm effects, but just didn't work for the game itself.  So it had to be cut. :-/&lt;br /&gt;On top of that, the way the bird object itself was made, collision with this wind orb would of required changing even more already established code just to make it work, and given the time remaining, we didn't want to mess with it.&lt;br /&gt;So, yeah, while I was able to make a lot of cool looking effects, none of them fit the perspective we were looking for.  I was able to parameterize the levels to make them customizable so we could at least tweak the effects of each scene.&lt;br /&gt;&lt;br /&gt;Overall, the experience was a lot of fun and very challenging.  It showed me what I can do and what I need to work on, which is very important to know.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-3019466566710330295?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/3019466566710330295/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/oh-particles.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3019466566710330295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3019466566710330295'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/oh-particles.html' title='Oh particles!'/><author><name>Dex</name><uri>http://www.blogger.com/profile/12108074909981041819</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-63143477351825208</id><published>2010-01-31T12:38:00.000-08:00</published><updated>2010-01-31T12:40:24.448-08:00</updated><title type='text'>screen cap</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_fVFGk8Jo9wY/S2XqrdmIfhI/AAAAAAAAAEE/5Oqap8SkbkE/s1600-h/bird.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 267px;" src="http://1.bp.blogspot.com/_fVFGk8Jo9wY/S2XqrdmIfhI/AAAAAAAAAEE/5Oqap8SkbkE/s400/bird.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5433006557892214290" /&gt;&lt;/a&gt;&lt;br /&gt;Looks even better in motion.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-63143477351825208?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/63143477351825208/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/screen-cap.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/63143477351825208'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/63143477351825208'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/screen-cap.html' title='screen cap'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_fVFGk8Jo9wY/S2XqrdmIfhI/AAAAAAAAAEE/5Oqap8SkbkE/s72-c/bird.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-4022127372133634134</id><published>2010-01-31T12:29:00.000-08:00</published><updated>2010-01-31T12:35:23.129-08:00</updated><title type='text'>T-minus 30 minutes</title><content type='html'>Kyle is hacking away at his code while everyone looks eagerly over his shoulder. It's zero hour and we've all got our fingers are crossed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-4022127372133634134?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/4022127372133634134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/t-minus-30-minutes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/4022127372133634134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/4022127372133634134'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/t-minus-30-minutes.html' title='T-minus 30 minutes'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-1784997381883407157</id><published>2010-01-31T12:25:00.000-08:00</published><updated>2010-01-31T12:29:04.988-08:00</updated><title type='text'>Source of insperation</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2XoB70TyDI/AAAAAAAAAD8/tkwCYGDVx_U/s1600-h/4.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2XoB70TyDI/AAAAAAAAAD8/tkwCYGDVx_U/s400/4.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5433003645426976818" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Bird&lt;/span&gt; is based on a 24 hour comic I did a few years back. Thought I'd show off some of the original inspiration.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-1784997381883407157?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/1784997381883407157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/source-of-insperation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/1784997381883407157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/1784997381883407157'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/source-of-insperation.html' title='Source of insperation'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2XoB70TyDI/AAAAAAAAAD8/tkwCYGDVx_U/s72-c/4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-3998469007040069936</id><published>2010-01-31T12:18:00.000-08:00</published><updated>2010-01-31T12:25:08.879-08:00</updated><title type='text'>Back to the drawing board</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2Xm8jJIRwI/AAAAAAAAAD0/uwmtoM4vo4c/s1600-h/1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2Xm8jJIRwI/AAAAAAAAAD0/uwmtoM4vo4c/s400/1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5433002453392443138" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Maybe we didn't need to make a full working game at all. I'm sure people would have gotten the gist of it from just our preliminary designs.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-3998469007040069936?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/3998469007040069936/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/back-to-drawing-board.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3998469007040069936'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3998469007040069936'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/back-to-drawing-board.html' title='Back to the drawing board'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2Xm8jJIRwI/AAAAAAAAAD0/uwmtoM4vo4c/s72-c/1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-8493654572077801624</id><published>2010-01-31T12:02:00.000-08:00</published><updated>2010-01-31T12:08:51.917-08:00</updated><title type='text'>About Done</title><content type='html'>Seems like everything is winding down now.  Our head programmer is just rocking out actionscript like no tomorrow and the other programmer go so much work done as well.&lt;br /&gt;Glad I got to see this idea come to life, inspires me to program harder and more because that's what I want to do, I better be doing more of it.&lt;br /&gt;-D&lt;br /&gt;&lt;br /&gt;P.S. Particles suck! &gt;:(&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-8493654572077801624?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/8493654572077801624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/about-done.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/8493654572077801624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/8493654572077801624'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/about-done.html' title='About Done'/><author><name>Dex</name><uri>http://www.blogger.com/profile/12108074909981041819</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-4248886082117976782</id><published>2010-01-31T08:43:00.000-08:00</published><updated>2010-01-31T08:53:06.710-08:00</updated><title type='text'>craneage</title><content type='html'>In the final leg of the game build, using bones to animate a cranes (a bird) neck is risky but hoping it turns out well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-4248886082117976782?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/4248886082117976782/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/in-final-leg-of-game-build-using-bones.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/4248886082117976782'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/4248886082117976782'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/in-final-leg-of-game-build-using-bones.html' title='craneage'/><author><name>Logan Ilczyszyn</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-7683512339231348845</id><published>2010-01-30T21:18:00.000-08:00</published><updated>2010-01-30T21:21:30.363-08:00</updated><title type='text'></title><content type='html'>Finished programming bird flying dynamics and wind effects. Ready for last minute code additions and cleanup tomorrow. Also created some art assets of material to be blowing in the wind such as leaves, ashes, and rain drops.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-7683512339231348845?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/7683512339231348845/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/finished-programming-bird-flying.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/7683512339231348845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/7683512339231348845'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/finished-programming-bird-flying.html' title=''/><author><name>Jason</name><uri>http://www.blogger.com/profile/05234319228241745145</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-8175721463326137768</id><published>2010-01-30T19:22:00.000-08:00</published><updated>2010-01-30T19:23:30.965-08:00</updated><title type='text'>Old Bird Done</title><content type='html'>Finished the old bird loop and sent it in. Working from home.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-8175721463326137768?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/8175721463326137768/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/old-bird-done.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/8175721463326137768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/8175721463326137768'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/old-bird-done.html' title='Old Bird Done'/><author><name>Matt Byrnes</name><uri>http://www.blogger.com/profile/04256525858684089918</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://cahedev.nmsu.edu/development/inAndOut/images/me.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-3206806629250867602</id><published>2010-01-30T18:46:00.000-08:00</published><updated>2010-01-30T18:48:23.189-08:00</updated><title type='text'>Particles, Particles Particles</title><content type='html'>Things seem to be making progress nicely.  Probably got the particle effects to work as good as they can for now.  Need to find something useful to work on!  I'm also too used to twitter, where all my post will likely be short thoughts...hmm.&lt;br /&gt;-D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-3206806629250867602?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/3206806629250867602/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/particles-particles-particles.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3206806629250867602'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3206806629250867602'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/particles-particles-particles.html' title='Particles, Particles Particles'/><author><name>Dex</name><uri>http://www.blogger.com/profile/12108074909981041819</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-2485481472137934616</id><published>2010-01-30T18:38:00.000-08:00</published><updated>2010-01-30T18:39:45.204-08:00</updated><title type='text'>Bird Flying Dynamics</title><content type='html'>Finishing up the bird flying dynamics. Still learning ActionScript as I go. This is fun stuff.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-2485481472137934616?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/2485481472137934616/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/bird-flying-dynamics.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2485481472137934616'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2485481472137934616'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/bird-flying-dynamics.html' title='Bird Flying Dynamics'/><author><name>Jason</name><uri>http://www.blogger.com/profile/05234319228241745145</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-7216808464575992737</id><published>2010-01-30T18:31:00.000-08:00</published><updated>2010-01-30T18:31:10.663-08:00</updated><title type='text'>Answer To The Riddle.</title><content type='html'>15 Wings&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-7216808464575992737?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/7216808464575992737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/answer-to-riddle.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/7216808464575992737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/7216808464575992737'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/answer-to-riddle.html' title='Answer To The Riddle.'/><author><name>Logan Ilczyszyn</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-2814587688488351577</id><published>2010-01-30T15:20:00.000-08:00</published><updated>2010-01-30T15:23:47.506-08:00</updated><title type='text'>Buffalo wings</title><content type='html'>We're here trying to figure out how many buffalo wings a game developer will typically eat. Right now, it's some were between 1 and 25.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-2814587688488351577?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/2814587688488351577/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/buffalo-wings.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2814587688488351577'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2814587688488351577'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/buffalo-wings.html' title='Buffalo wings'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-3765147994060743739</id><published>2010-01-30T15:15:00.001-08:00</published><updated>2010-01-30T15:15:36.665-08:00</updated><title type='text'>White Crane</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NdSq9Gbmxwk/S2S9k0XN-qI/AAAAAAAAAEU/D40RB5jdrpM/s1600-h/Screen+shot+2010-01-30+at+4.14.47+PM.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 227px; height: 280px;" src="http://3.bp.blogspot.com/_NdSq9Gbmxwk/S2S9k0XN-qI/AAAAAAAAAEU/D40RB5jdrpM/s320/Screen+shot+2010-01-30+at+4.14.47+PM.png" alt="" id="BLOGGER_PHOTO_ID_5432675490744629922" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-3765147994060743739?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/3765147994060743739/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/white-crane.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3765147994060743739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3765147994060743739'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/white-crane.html' title='White Crane'/><author><name>Matt Byrnes</name><uri>http://www.blogger.com/profile/04256525858684089918</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://cahedev.nmsu.edu/development/inAndOut/images/me.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_NdSq9Gbmxwk/S2S9k0XN-qI/AAAAAAAAAEU/D40RB5jdrpM/s72-c/Screen+shot+2010-01-30+at+4.14.47+PM.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-3891899951616142965</id><published>2010-01-30T14:47:00.000-08:00</published><updated>2010-01-30T14:47:11.971-08:00</updated><title type='text'>Crashing</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_2sjK7tWEqDE/S2S25BSr67I/AAAAAAAAABQ/cDb41jswi3k/s1600-h/pic+copy.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_2sjK7tWEqDE/S2S25BSr67I/AAAAAAAAABQ/cDb41jswi3k/s320/pic+copy.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;I&amp;nbsp;guess&amp;nbsp;my pure power of awesomeness crashes programs, but I&amp;nbsp;guess&amp;nbsp;thats what you'll have to deal with if you want to be me.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-3891899951616142965?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/3891899951616142965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/crashing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3891899951616142965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3891899951616142965'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/crashing.html' title='Crashing'/><author><name>Logan Ilczyszyn</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2sjK7tWEqDE/S2S25BSr67I/AAAAAAAAABQ/cDb41jswi3k/s72-c/pic+copy.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-6144519401589694331</id><published>2010-01-30T14:35:00.001-08:00</published><updated>2010-01-30T14:36:33.805-08:00</updated><title type='text'>Audio</title><content type='html'>Trying to add some audio. I need to find some quick open source or public domain.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-6144519401589694331?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/6144519401589694331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/audio.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/6144519401589694331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/6144519401589694331'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/audio.html' title='Audio'/><author><name>Matt Byrnes</name><uri>http://www.blogger.com/profile/04256525858684089918</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://cahedev.nmsu.edu/development/inAndOut/images/me.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-2159364420639965439</id><published>2010-01-30T13:37:00.000-08:00</published><updated>2010-01-30T13:42:08.737-08:00</updated><title type='text'>Wind Effects</title><content type='html'>Learning Actionscript! Arg! No, it's actually pretty cool. I'm creating wind effects with turbulence and eddys. Not much time left in Global Game Jam. Fun Stuff.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-2159364420639965439?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/2159364420639965439/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/wind-effects.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2159364420639965439'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2159364420639965439'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/wind-effects.html' title='Wind Effects'/><author><name>Jason</name><uri>http://www.blogger.com/profile/05234319228241745145</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-112680457468944511</id><published>2010-01-30T13:31:00.000-08:00</published><updated>2010-01-30T13:34:54.649-08:00</updated><title type='text'>Oh graphics...</title><content type='html'>Actionscript is all pretty new to me, but it's not as bad as I thought it would be to pick it up.  I'm running into problems trying to fake a 3d environment in a 2d space.  It's fun trying to get through that challenge, but I feel like I'm burning through too much time figuring out the little mathematics of the screen and particles, and not enough time actually making stuff go.&lt;br /&gt;Be nice if we could just use classic Mode-9 scaling and fake 3d SNES style. :P&lt;br /&gt;-D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-112680457468944511?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/112680457468944511/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/oh-graphics.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/112680457468944511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/112680457468944511'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/oh-graphics.html' title='Oh graphics...'/><author><name>Dex</name><uri>http://www.blogger.com/profile/12108074909981041819</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-1624831204848979784</id><published>2010-01-30T13:11:00.001-08:00</published><updated>2010-01-30T13:12:58.385-08:00</updated><title type='text'>keyframes!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NdSq9Gbmxwk/S2Sg1fjQNfI/AAAAAAAAAEM/0HePoTvuj5w/s1600-h/Screen+shot+2010-01-30+at+2.11.30+PM.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 266px; height: 164px;" src="http://4.bp.blogspot.com/_NdSq9Gbmxwk/S2Sg1fjQNfI/AAAAAAAAAEM/0HePoTvuj5w/s320/Screen+shot+2010-01-30+at+2.11.30+PM.png" alt="" id="BLOGGER_PHOTO_ID_5432643891378533874" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-1624831204848979784?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/1624831204848979784/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/keyframes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/1624831204848979784'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/1624831204848979784'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/keyframes.html' title='keyframes!'/><author><name>Matt Byrnes</name><uri>http://www.blogger.com/profile/04256525858684089918</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://cahedev.nmsu.edu/development/inAndOut/images/me.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_NdSq9Gbmxwk/S2Sg1fjQNfI/AAAAAAAAAEM/0HePoTvuj5w/s72-c/Screen+shot+2010-01-30+at+2.11.30+PM.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-928908701825718430</id><published>2010-01-30T12:49:00.001-08:00</published><updated>2010-01-30T12:51:27.614-08:00</updated><title type='text'>The Gallo</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_2sjK7tWEqDE/S2SbVxx6TQI/AAAAAAAAABI/6NhUOZYsOGQ/s1600-h/Screen+shot+2010-01-30+at+1.48.28+PM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="283" src="http://4.bp.blogspot.com/_2sjK7tWEqDE/S2SbVxx6TQI/AAAAAAAAABI/6NhUOZYsOGQ/s400/Screen+shot+2010-01-30+at+1.48.28+PM.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Using basic models to create rich 2d animations&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-928908701825718430?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/928908701825718430/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/gallo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/928908701825718430'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/928908701825718430'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/gallo.html' title='The Gallo'/><author><name>Logan Ilczyszyn</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_2sjK7tWEqDE/S2SbVxx6TQI/AAAAAAAAABI/6NhUOZYsOGQ/s72-c/Screen+shot+2010-01-30+at+1.48.28+PM.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-3731249111004131508</id><published>2010-01-30T12:48:00.000-08:00</published><updated>2010-01-30T13:02:26.363-08:00</updated><title type='text'>Bird animation</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2SeJC8nNfI/AAAAAAAAADM/wPYI0XC2wHc/s1600-h/Picture+24.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 153px;" src="http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2SeJC8nNfI/AAAAAAAAADM/wPYI0XC2wHc/s400/Picture+24.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5432640928762770930" /&gt;&lt;/a&gt;&lt;br /&gt;I always knew that birds wings moved in a very exact way. Problem is I don't have a clue how they do it. Leonardo Da Vinci studied bird flight his whole life I guess we'll see if I can get a grasp on it here in the next hour or so.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-3731249111004131508?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/3731249111004131508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/bird-animation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3731249111004131508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/3731249111004131508'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/bird-animation.html' title='Bird animation'/><author><name>James</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVFGk8Jo9wY/S2SeJC8nNfI/AAAAAAAAADM/wPYI0XC2wHc/s72-c/Picture+24.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-2499027064222466804</id><published>2010-01-30T12:15:00.000-08:00</published><updated>2010-01-30T12:25:49.211-08:00</updated><title type='text'>The Bird Game</title><content type='html'>In this game, it seems the end has come because a great powerful storm is lingering. A small bird must travel the path to try and stop the storm.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-2499027064222466804?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/2499027064222466804/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/bird-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2499027064222466804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2499027064222466804'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/bird-game.html' title='The Bird Game'/><author><name>Michelle</name><uri>http://www.blogger.com/profile/02047131363904422382</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_YgWt-kwEX_M/S4i4kiQ-6ZI/AAAAAAAAADU/nifIJp2cw1U/S220/Michelle1.jpeg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-9156026423188859785</id><published>2010-01-30T12:03:00.000-08:00</published><updated>2010-01-30T12:07:26.840-08:00</updated><title type='text'>Old Bird</title><content type='html'>&lt;div style="text-align: right;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NdSq9Gbmxwk/S2SRJl8SiMI/AAAAAAAAAD8/1sl-QMTmgkI/s1600-h/Screen+shot+2010-01-30+at+1.03.10+PM.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 308px; height: 320px;" src="http://3.bp.blogspot.com/_NdSq9Gbmxwk/S2SRJl8SiMI/AAAAAAAAAD8/1sl-QMTmgkI/s320/Screen+shot+2010-01-30+at+1.03.10+PM.png" alt="" id="BLOGGER_PHOTO_ID_5432626644505495746" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;Trying to put the old bird animation together in Flash. Don't need to do a flying cycle on it so I can spend some time on scraggly feathers twitching.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-9156026423188859785?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/9156026423188859785/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/old-bird.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/9156026423188859785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/9156026423188859785'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/old-bird.html' title='Old Bird'/><author><name>Matt Byrnes</name><uri>http://www.blogger.com/profile/04256525858684089918</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://cahedev.nmsu.edu/development/inAndOut/images/me.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_NdSq9Gbmxwk/S2SRJl8SiMI/AAAAAAAAAD8/1sl-QMTmgkI/s72-c/Screen+shot+2010-01-30+at+1.03.10+PM.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-5001697755702090375</id><published>2010-01-30T12:00:00.000-08:00</published><updated>2010-01-30T12:07:36.543-08:00</updated><title type='text'>Programming The Engine</title><content type='html'>We have burned through 50% of our time for the game jam and i am quite happy with the progress made for both the art and programming teams. Many assets, both 3d and 2d, have been created, and the game engine is running! We are hoping to have a basic version of the engine up for testing later this afternoon. Jason and Daniel are busily working on implementing particles and weather effects to be used in the flight scenes while I am putting the pieces of code into the main engine. Too much fun :P&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-5001697755702090375?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/5001697755702090375/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/programming-engine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/5001697755702090375'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/5001697755702090375'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/programming-engine.html' title='Programming The Engine'/><author><name>The Fitz</name><uri>http://www.blogger.com/profile/15194452520681825890</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1252289786115747801.post-2713524202456430514</id><published>2010-01-30T11:18:00.000-08:00</published><updated>2010-01-30T11:26:42.818-08:00</updated><title type='text'>3d Tele Poles &amp; Cranes</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://3.bp.blogspot.com/_2sjK7tWEqDE/S2SH15od22I/AAAAAAAAABA/7_x4vEh2pNA/s1600-h/Screen+shot+2010-01-30+at+12.25.55+PM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="232" src="http://3.bp.blogspot.com/_2sjK7tWEqDE/S2SH15od22I/AAAAAAAAABA/7_x4vEh2pNA/s400/Screen+shot+2010-01-30+at+12.25.55+PM.png" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_2sjK7tWEqDE/S2SF6QmlIsI/AAAAAAAAAA4/2fHaCvpDGoo/s1600-h/Screen+shot+2010-01-30+at+12.16.30+PM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="265" src="http://1.bp.blogspot.com/_2sjK7tWEqDE/S2SF6QmlIsI/AAAAAAAAAA4/2fHaCvpDGoo/s400/Screen+shot+2010-01-30+at+12.16.30+PM.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1252289786115747801-2713524202456430514?l=birdgameblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://birdgameblog.blogspot.com/feeds/2713524202456430514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/3d-tele-poles-cranes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2713524202456430514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1252289786115747801/posts/default/2713524202456430514'/><link rel='alternate' type='text/html' href='http://birdgameblog.blogspot.com/2010/01/3d-tele-poles-cranes.html' title='3d Tele Poles &amp; Cranes'/><author><name>Logan Ilczyszyn</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_2sjK7tWEqDE/S2SH15od22I/AAAAAAAAABA/7_x4vEh2pNA/s72-c/Screen+shot+2010-01-30+at+12.25.55+PM.png' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
